Taurus (Wind) Wind · Attack · 4★
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Cutoffs P1: 800 P2: 1,116 P3: 1,200 G1: 1,298 G2: 1,400 Ends In Calculating... Season 39 Last 200 games/rank
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🧬 Monster Profile
Taurus (Wind)
Name Taurus
Element Wind
Archetype Attack
Family Kobold Bomber
Natural Stars
Skill-ups to Max
×12
Awaken Bonus
✨ Gain new skill: Electric Bomb
Base Stats ⓘ
HP 9,225
25th %ile: 9885
Median: 10215
75th %ile: 10545
Taurus (Wind): 9,225
9390 12345
ATK 790
25th %ile: 812
Median: 845
75th %ile: 867
Taurus (Wind): 790
747 1098
DEF 571
25th %ile: 593
Median: 615
75th %ile: 637
Taurus (Wind): 571
406 714
SPD 101
25th %ile: 101
Median: 103
75th %ile: 105
Taurus (Wind): 101
95 123
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Taurus (Wind): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Taurus (Wind): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Taurus (Wind): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Wind Attribute

Increases the Accuracy of ally monsters with Wind attribute by 50%.

Stat: Accuracy Bonus: +50%

Firecracker
Firecracker 3x Hits

Attacks the enemy with a bomb 3 times. The last hit installs a bomb that detonates after 2 turns with a 25% chance.

Max Skill: +30% Damage
Mult: ATK 1.3*ATK x 3
Effects: Bomb
▸Damage +5%
▸Damage +5%
▸Damage +5%
▸Damage +15%
Time Bomb
Time Bomb AOE

Installs a bomb that detonates after 2 turns on all enemies and increases your Attack Bar by 50%. In addition, increases your Attack Bar by 15% for each bomb you install.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 4.2*ATK
Effects: Bomb Increase ATB Increase ATB
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1
Electric Bomb
Electric Bomb AOE

Detonates an electric bomb to attack all enemies and increase their skill cooldown for 1 turn. This attack won't land as a Glancing Hit.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +30% Damage
Mult: ATK 4.5*ATK
Effects: Increase Cooltime Guaranteed Not Glance Hit
▸Damage +10%
▸Damage +10%
▸Damage +10%
▸Cooltime Turn -1

February 11, 2026 Balance Patch

February 11, 2026 · Patch #86 · 2 changes
Full patch ↗
FirecrackerS1
Skill Change
(As-is) The damage increased by 15% for each harmful effect granted on the enemy. (To-be) The last (third) hit installs a bomb that detonates after 2 turns with a 25% chance.
Time BombS2
Value changed
10% → 15%
[Value changed] Increases your Attack Bar by 10% 15% for each bomb you installed on the enemies.

November 24, 2025 Balance Patch

November 24, 2025 · Patch #83 · 1 change
Full patch ↗
Time BombS2
Skill Change
The maximum Attack Bar increase from this skill can now exceed 100%.

May 28, 2025 Balance Patch

May 28, 2025 · Patch #75 · 1 change
Full patch ↗
⚙
Stat Changed
Stat Changed
98, 99 → 100, 101
Unawakened: 98 100 Awakened: 99 101

May 30, 2023 Balance Patch

May 30, 2023 · Patch #60 · 3 changes
Full patch ↗
Electric BombS3
Skill Change
This attack will always land as a Crushing Hit This attack won't land as a Glancing Hit
Electric BombS3
Damage Increased
Damage increased by 10%
Time BombS2
Effect added
[Effect added] Increases your Attack Bar by 10% per bomb you installed on the enemies

September 28, 2020 Balance Patch

September 28, 2020 · Patch #42 · 1 change
Full patch ↗
Electric BombS3
Effect added
[Effect added] The attack always land as a Crushing Hit (regardless of attribute relation)

May 30, 2016 Balance Patch

May 30, 2016 · Patch #15 · 2 changes
Full patch ↗
Time BombS2
Damage Increased
Bomb damage increased by 11%
Electric BombS3
Skill Change
75% → 100%
Inflicts a harmful effect with a(n) 75% 100% chance

March 31, 2016 Balance Patch

March 31, 2016 · Patch #14 · 1 change
Full patch ↗
Electric BombS3
Skill Change
The effect of increasing the enemy skill cooldowns by 1 turn will now also include passive skills.

August 20, 2015 Balance Patch

August 20, 2015 · Patch #11 · 2 changes
Full patch ↗
FirecrackerS1
Damage Increased
Damage has been increased by 8%.
Electric BombS3
Cooldown Changed
Cooldown time has been decreased by 1 turn.
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